posts tagged 'mapping'

Building topology in Flash

For a while now, I’ve wanted to build geographic topology in Flash. Topology, as described in an ESRI white paper, is
a set of rules and behaviors that model how points, lines, and polygons share geometry. For example, adjacent features, such as two counties, will share a common edge.
For the applications I’ve had [...]

visualizing MLB hit locations on a Google Map

Here’s a map of yesterday’s perfect game pitched by Mark Buehrle — only the 18th in MLB history. Highlighted is defensive replacement Dewayne Wise’s perfect game-saving catch over the wall in the 9th inning.

Here the same, as displayed by MLB’s Gameday, for which the initial pixel coordinates were collected.

The conversion from the pixel-based coordinates used [...]

Lens tools and fisheye map browsing

L.A.’s Cartifact recently released Cartifact Maps, a Flash-based tilemaps viewer with custom cartography and advanced map browsing tools. The historic overlays and beautiful cartographic design are perhaps of most interest, but I’m equally impressed by their implementation of a novel map browsing UI featuring a magnifying glass or “lens tool”.

I first saw this map [...]